﻿<?xml version="1.0" encoding="utf-8"?><Type Name="XmlAttributeOverrides" FullName="System.Xml.Serialization.XmlAttributeOverrides"><TypeSignature Maintainer="auto" Language="C#" Value="public class XmlAttributeOverrides" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit XmlAttributeOverrides extends System.Object" /><AssemblyInfo><AssemblyName>System.Xml</AssemblyName><AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>To be added</ThreadSafetyStatement><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces /><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="T:System.Xml.Serialization.XmlAttributeOverrides" /> enables the <see cref="T:System.Xml.Serialization.XmlSerializer" /> to override the default way of serializing a set of objects. Overriding serialization in this way has two uses: first, you can control and augment the serialization of objects found in a DLL--even if you do not have access to the source; second, you can create one set of serializable classes, but serialize the objects in multiple ways. For example, instead of serializing members of a class instance as XML elements, you can serialize them as XML attributes, resulting in a more efficient document to transport.</para><para>After you create an <see cref="T:System.Xml.Serialization.XmlAttributeOverrides" /> object, you pass it as an argument to the <see cref="M:System.Xml.Serialization.XmlSerializer.#ctor" /> constructor. The resulting <see cref="T:System.Xml.Serialization.XmlSerializer" /> uses the data contained by the <see cref="T:System.Xml.Serialization.XmlAttributeOverrides" /> to override attributes that control how objects are serialized. To accomplish this, the <see cref="T:System.Xml.Serialization.XmlAttributeOverrides" /> contains a collection of the object types that are overridden, as well as an <see cref="T:System.Xml.Serialization.XmlAttributes" /> object associated with each overridden object type. The <see cref="T:System.Xml.Serialization.XmlAttributes" /> object itself contains an appropriate set of attribute objects that control how each field, property, or class is serialized.</para><para>The process for creating and using an <see cref="T:System.Xml.Serialization.XmlAttributeOverrides" /> object is as follows: </para><list type="ordered"><item><para>Create an <see cref="T:System.Xml.Serialization.XmlAttributes" /> object.</para></item><item><para>Create an attribute object that is appropriate to the object being overridden. For example, to override a field or property, create an <see cref="T:System.Xml.Serialization.XmlElementAttribute" />, using the new, derived type. You can optionally assign a new <see cref="P:System.Xml.Serialization.XmlElementAttribute.ElementName" />, or <see cref="P:System.Xml.Serialization.XmlElementAttribute.Namespace" /> that overrides the base class's attribute name or namespace.</para></item><item><para>Add the attribute object to the appropriate <see cref="T:System.Xml.Serialization.XmlAttributes" /> property or collection. For example, you would add the <see cref="T:System.Xml.Serialization.XmlElementAttribute" /> to the <see cref="P:System.Xml.Serialization.XmlAttributes.XmlElements" /> collection of the <see cref="T:System.Xml.Serialization.XmlAttributes" /> object, specifying the member name that is being overridden.</para></item><item><para>Create an <see cref="T:System.Xml.Serialization.XmlAttributeOverrides" /> object.</para></item><item><para>Using the <see cref="M:System.Xml.Serialization.XmlAttributeOverrides.Add(System.Type,System.Xml.Serialization.XmlAttributes)" /> method, add the <see cref="T:System.Xml.Serialization.XmlAttributes" /> object to the <see cref="T:System.Xml.Serialization.XmlAttributeOverrides" /> object. If the object being overridden is an <see cref="T:System.Xml.Serialization.XmlRootAttribute" /> or <see cref="T:System.Xml.Serialization.XmlTypeAttribute" />, you need only to specify the type of the overridden object. But if you are overriding a field or property, you must also specify the name of the overridden member.</para></item><item><para>When constructing the <see cref="T:System.Xml.Serialization.XmlSerializer" />, pass the <see cref="T:System.Xml.Serialization.XmlAttributeOverrides" /> to the <see cref="M:System.Xml.Serialization.XmlSerializer.#ctor" /> constructor.</para></item><item><para>Use the resulting <see cref="T:System.Xml.Serialization.XmlSerializer" /> to serialize or deserialize the derived class objects.</para></item></list></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Allows you to override property, field, and class attributes when you use the <see cref="T:System.Xml.Serialization.XmlSerializer" /> to serialize or deserialize an object.</para></summary></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public XmlAttributeOverrides ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue /><Parameters /><Docs><remarks>To be added</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Initializes a new instance of the <see cref="T:System.Xml.Serialization.XmlAttributeOverrides" /> class. </para></summary></Docs></Member><Member MemberName="Add"><MemberSignature Language="C#" Value="public void Add (Type type, System.Xml.Serialization.XmlAttributes attributes);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Add(class System.Type type, class System.Xml.Serialization.XmlAttributes attributes) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="type" Type="System.Type" /><Parameter Name="attributes" Type="System.Xml.Serialization.XmlAttributes" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="T:System.Xml.Serialization.XmlAttributes" /> object contains a union of attribute objects that cause the <see cref="T:System.Xml.Serialization.XmlSerializer" /> to override its default serialization behavior for a set of objects. You choose the attribute objects to place in the <see cref="T:System.Xml.Serialization.XmlAttributes" /> object, depending on the particular behaviors you want to override. For example, the <see cref="T:System.Xml.Serialization.XmlSerializer" /> serializes a class member as an XML element by default. If you want the member to be serialized as an XM attribute instead, you would create an <see cref="T:System.Xml.Serialization.XmlAttributeAttribute" />, assign it to the <see cref="P:System.Xml.Serialization.XmlAttributes.XmlAttribute" /> property of an <see cref="T:System.Xml.Serialization.XmlAttributes" />, and add the <see cref="T:System.Xml.Serialization.XmlAttributes" /> object to the <see cref="T:System.Xml.Serialization.XmlAttributeOverrides" /> object.</para><para>Use this overload to override an <see cref="T:System.Xml.Serialization.XmlRootAttribute" /> or <see cref="T:System.Xml.Serialization.XmlTypeAttribute" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Adds an <see cref="T:System.Xml.Serialization.XmlAttributes" /> object to the collection of <see cref="T:System.Xml.Serialization.XmlAttributes" /> objects. The <paramref name="type" /> parameter specifies an object to be overridden by the <see cref="T:System.Xml.Serialization.XmlAttributes" /> object.</para></summary><param name="type"><attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Type" /> of the object that is overridden. </param><param name="attributes"><attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.Xml.Serialization.XmlAttributes" /> object that represents the overriding attributes. </param></Docs></Member><Member MemberName="Add"><MemberSignature Language="C#" Value="public void Add (Type type, string member, System.Xml.Serialization.XmlAttributes attributes);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Add(class System.Type type, string member, class System.Xml.Serialization.XmlAttributes attributes) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="type" Type="System.Type" /><Parameter Name="member" Type="System.String" /><Parameter Name="attributes" Type="System.Xml.Serialization.XmlAttributes" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="T:System.Xml.Serialization.XmlAttributes" /> object contains a union of attribute objects that cause the <see cref="T:System.Xml.Serialization.XmlSerializer" /> to override its default serialization behavior for a set of objects. You choose the attribute objects to place in the <see cref="T:System.Xml.Serialization.XmlAttributes" /> object, depending on the particular behaviors you want to override. For example, the <see cref="T:System.Xml.Serialization.XmlSerializer" /> serializes a class member as an XML element by default. If you want the member to be serialized as an XML attribute instead, you would create an <see cref="T:System.Xml.Serialization.XmlAttributeAttribute" />, assign it to the <see cref="P:System.Xml.Serialization.XmlAttributes.XmlAttribute" /> property of an <see cref="T:System.Xml.Serialization.XmlAttributes" />, and add the <see cref="T:System.Xml.Serialization.XmlAttributes" /> object to the <see cref="T:System.Xml.Serialization.XmlAttributeOverrides" /> object.</para><para>Use this method when attempting to override an <see cref="T:System.Xml.Serialization.XmlElementAttribute" />, <see cref="T:System.Xml.Serialization.XmlAttributeAttribute" />, <see cref="T:System.Xml.Serialization.XmlArrayAttribute" />, <see cref="T:System.Xml.Serialization.XmlArrayItemAttribute" />, or <see cref="T:System.Xml.Serialization.XmlIgnoreAttribute" />.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Adds an <see cref="T:System.Xml.Serialization.XmlAttributes" /> object to the collection of <see cref="T:System.Xml.Serialization.XmlAttributes" /> objects. The <paramref name="type" /> parameter specifies an object to be overridden. The <paramref name="member" /> parameter specifies the name of a member that is overridden.</para></summary><param name="type"><attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Type" /> of the object to override. </param><param name="member"><attribution license="cc4" from="Microsoft" modified="false" />The name of the member to override. </param><param name="attributes"><attribution license="cc4" from="Microsoft" modified="false" />An <see cref="T:System.Xml.Serialization.XmlAttributes" /> object that represents the overriding attributes. </param></Docs></Member><Member MemberName="Item"><MemberSignature Language="C#" Value="public System.Xml.Serialization.XmlAttributes this[Type type] { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Xml.Serialization.XmlAttributes Item(class System.Type)" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Xml.Serialization.XmlAttributes</ReturnType></ReturnValue><Parameters><Parameter Name="type" Type="System.Type" /></Parameters><Docs><param name="type">To be added.</param><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Item"><MemberSignature Language="C#" Value="public System.Xml.Serialization.XmlAttributes this[Type type, string member] { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Xml.Serialization.XmlAttributes Item(class System.Type, string)" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Xml.Serialization.XmlAttributes</ReturnType></ReturnValue><Parameters><Parameter Name="type" Type="System.Type" /><Parameter Name="member" Type="System.String" /></Parameters><Docs><param name="type">To be added.</param><param name="member">To be added.</param><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member></Members></Type>